![]() It will also be mentioned (mainly in the detailed section) how each change relates to other facets of the game and why the connection is important for your best game experience. The following sections will give you a summary of how OOO sets out to accomplish this goal in each of the general areas of gameplay. Each of these changes has been carefully measured against every other change to the gameplay structures in order to enhance the ultimate goal of gameplay: to absorb you into an exciting experience that entices you to overcome the many challenges you will face in Cyrodiil through rewarding your skill, ingenuity, and exploration. ![]() OOO does not change every single variable responsible for gameplay, but it does affect many of those listed above. Likewise, Environment is built by smaller resources, like sounds, music, architecture, flora, weather, etc. For example, the PC abilities include the statistics system, the skill system, the combat system, the magic system, and the faction system. ![]()
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